Super Astronaut Boy
Modifications from tutorial:
Added 3 original levels
Added 2 new enemy types (chasing and charging), and a tougher variant of the smart walking enemy
Added an enemy spawner (can be always on or proximity based, can be set in the unity editor to spawn any enemy type)
Added high-value variant of the score pickup
Added pickup that increases the maximum number of jumps (pickup is located in level 3)
Created by Tyson Foster
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | MusicHunter |
Genre | Platformer |
Made with | Unity |
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